Would SubD be an option?
not for the G2++ NURBS gamers, but well I’m just playing the dice…
Seems like
_Testsetbackblendedge
is pretty well suited for this, does it all in one go, 10x10mm cube, run_Testsetbackblendedge set all at 4mm, then add handles at every edge midpoint and set them at 0.5mm. Boom!
Ah, Oops, beat me to it…
How did you achieve your dice? Look like you have only one point that meet in the middle. How did you generate the curves?
I didn’t make any curve, I just use the command in the image. TestSetBackBlendEdge
Heh, I missed it the first time through this thread because the command [_Testsetbackblendedge] was in the image, and not text!
…and you need to know how to use it, on what geometry…
It works on any three edges of a solid, like the corner of a cube. Run the command, pick three converging edges, and set the radii. Note that sharply acute angle corners will self-intersect and fail. four and more edges converging also fail (prove me wrong )
Yah look fine for 3 edges. But let say I want to do a d20 faces dice. its 5 edges minimum.