Delaunay remeshing with meshmachine

It looks like the remesher in Petras’ plugin (which is actually by Ryan Schmidt and taken from the GradientSpace library) still gives some errors in the mesh though.

It looks like there are some issues with the starting mesh with badly intersecting faces and strange naked loops before remeshing.

The new TriRemesh function which is native now in Rhino 7 should be able to handle this.
I think ideally one would fix some of the errors in the initial mesh first, but if that isn’t possible, it might work to shrink-wrap it and heal the issues that way.