Degenerate Mesh Face

Hi guys. Is there a way to get rid of the degenerate mesh face in the attached? CullDegenerateMeshFaces does not seem to work (although it claims to modify it).
RF.3dm (9.6 MB)


Hello- in this case, SplitDisjointMesh and, assuming you do not care about the scraps around the lower edge, keep the big piece and delete the rest. The degenerate face is in one of the little islands and is degnerate, it looks like, in having three of its four verts in a line - not having zero area, which I think is the usual thing. I’ll ask a developer about this.

@hayden just fyi, the mesh faces are much much smaller than tolerance so that probably was a factor here too. Vertices 2.482305658818622e-05 apart for example.


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