Hello,
How can I deform a section of a mesh to be flat/planar?
Let’s use a sphere to make a simple example of what I’m trying to achieve:
I got a sphere, and I’d like to make the bottom part of the sphere flat. The mesh should be “squished” together, as if you would press a soft clay ball on a table.
This example image was created in blender by selecting the vertex in the center and then moving it up on the Z axis with “Proportional Editing” turn on. Is there something similar to that in Rhino/Grasshopper?
Note that I do not want to simply cut off the lower part and then fill the hole with a flat surface. The surrounding vertices should deform proportionally/accordingly.
My ultimate goal is to flatten the top of this table created in grasshopper, using grasshopper to flatten it.
Here is the Grasshopper file of the model.
weaverbird-cube.gh (19.2 KB)