Define Block from GUID?

@gankeyu coming back to this as I want to be able to transform a bunch of Rhino geometry using the GUID.

I read this: Curious: Faster to Transform then delete rather than Transform with delete true

So there is a way to at least delete the original geometry. I want to use something like Transform GUID (from OpenNest) in Grasshopper, but just need the deleteOriginal boolean to be toggled to true. Shame OpenNest didn’t just expose that bool.

Would you (or anyone else reading this) know how to quickly throw this in a script component (language doesn’t matter), so that I can give it a list of GUIDs, a list of transforms and it does the transform and deletes the original geometry?

Thanks!

edit: I made a separate post on this here: Transform GUID in GH?