Hi,
I have a data structure with N branches. Each branch has mesh entities as objects. What I would like to highlight is that not all branches have the same number of mesh objects. Then, I would like to apply the DeMesh component (Deconstruct Mesh) to obtain the vertices as list.
My problem is that the tree output after DeMesh does not keep the original size due to the fact that the number of mesh objects inside each branch differs. I will try to illustrate with an example below (P stands for Point). This is the current situation
For my algorithm it is not importante that A (see image) has two different meshes. The output vertexes of both should follow under the same branch after DeMesh has been applied. In other words:
Furthermore, the data structure should be kept the same, ie, {0;0} → {0} as shown above.
Thank you!