Decals on a transparent surface

Is there a way to put a non-transparent decal on a glaswindow?
As I realized, the transparency of a decal is always connected to the material-settings of the volume.
Is it possible to turn this off?

Thank you very much!


For Raytraced not yet, but as it happens I am right now working on improving Raytraced decals, so that they are properly diffuse and can be applied to metallic and transparent materials.

This will be part of the effort to get ‘native’ decals for good resolution and conversion speed. Current baking can be very slow on complex models.

Thank you very much!

I see this is a problem also in Rendered mode. @DavidEranen is looking into it.

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