I started to use Cycles to render an animation and have some questions/requests:
I would like to get one frame buffer only without to close the last rendering. Is this possible now or a wish for the future?
I miss the classic “Reinhard” tonemapping with exposure, burn and contrast. Or is it the Logarithmic?
How to define the tone mapping so that it is be used for all renderings? Every time I press render I get new frame buffer with default tone mapping. Is there an option?
Most I miss to define a custom curve for the tone mapping. It’s my favorite way at V-Ray. Could it be possible for Cycles?