Hello, how it is possible to correct this roughness on a surface? Rebuild - does not help.
Thanks!
Are you able to post the model or that part of it?
It could be just a graphical issue, it looks OK there.
Have a look at the render mesh properties:
Andy
You can also run the command ShowEdges to see if there is a split…
Thank you very much! All problem was in “Render mesh quality”…
What to do if in one element of model Smooth, and in other Custom element is required?
Hi Pascal, works…
Thanks!
Kind of off topic, but is there a way to show/hide surface edges per object?
Hi Lawrence- all that comes to mind is using SetObjectDisplayMode
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-Pascal
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