I’m playing with custom previews inside Grasshopper especially with
Custom Preview Lineweights from Human plugin. Unfortunately, I receive jagged lines and custom previewed geometry underneath is poking through.
Is there a way to set better line quality? One workaround is to mix lines with the
Pipe component or even use only
Pipe as a wireframe but this will not work if our goal is to receive not absolute dimensions of the lines.
I think that Grasshopper customized 3D previews with consistent results of intersecting lines and surfaces would be a perfect way to get rid of illustrator most of the time - especially when Adobe makes it so hard to keep plugins like yours Doodlebug up to date. Maybe it would also add something to the process of making animations.