Custom Display Port Lighting

Hi Guys!

I’ve been trying to figure out how to make the lighting even across my model so that I can export the image using the “ViewCaptureToFile” command. In the two examples I’ve included, you can see how the lighting is different at the top compared to the bottom. The first image is vanila Rhino Shaded Mode with shadows turned off and the second is a custom Display Mode where I turned on shadows and tweaked the lighting.

Currently, what I have ended up doing is exporting most of my images in 2 parts and combining them in Photoshop, which is irritating and time consuming. However it gets pretty good results. Anyone can shed some light on this for me (haha)?

In my custom Display Mode, I’ve noticed that the bottom half looks better than the top. So what I’ve been doing is capturing the whole view port, the hiding the bottom half of the model and moving the camera so that the top half is now at the bottom. I capture that view and then stitch it together in Photoshop.


Hi Sam - you’re on the right track but it is not shadows - it’s an environment map - tweak shaded to turn that off.


Thanks Pascal! Man that was so easy it was almost anti-climatic. You have no idea how long I spent trying to fix the lighting in my model.