I’m using WIP 8 on a Macbook Pro (2014), and when I draw a curve it initially inherits the layer colour, but when I press done the curve turns very thin and goes a weird shimmering multicolour.
When I can figure out how to upload a screenshot I’ll do so.
Also, I ran the ‘testmetal’ command just to see if that made any difference, and Rhino crashed. It now crashes when I try to open every time.
Update: I managed to open a new file with Rhino in ‘metal pipeline’ mode. The curves now display as they should, but the viewport is unusably draggy and slow. When I switch back to non-metal pipeline, the curve takes on it’s weird appearance again, but the viewport works fine. It does however display the ‘Legacy OpenGL Display’ icon bottom left of viewport.
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel Inc.
Render version: 4.1
Shading Language: 4.10
Maximum Texture size: 16384 x 16384
Z-Buffer depth: n/a
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1536 MB
Graphics: Intel Iris
Displays: Color LCD (227dpi 2x)
Metal GPU Family Apple 0
Metal GPU Family Common 2
Metal GPU Family Mac 1
Graphics processors
Intel Iris (1536 MB)
Color LCD (1280 x 800)
USB devices
Apple: Internal Memory Card Reader
Apple Inc.: Apple Internal Keyboard / Trackpad
Apple Inc.: Bluetooth USB Host Controller
The final decision isn’t taken on that issue. There still remains quite a bit of work for the developers of the Metal pipeline and that makes it still too early to be able to set the cut-off.
-wim