thanks for the replay and your definition as well. Of course it makes sense and maybe is better to have a solution like yours as there are only 2 attractors moving trough all faces.
but i wanted to achive something simpler, also to understand better the data logic. in my case i set 2 attractor point in each face, and that works almost fine, i just can’t cull some of the circles with the offseted face curve. In some way my pattern should be more similar in each face becouse is just the same 2 attractor point in each face… does it make any sense to you ?
When I open your file, it looks like the attached screengrab which isn’t the same as yours.
I have no idea why? maybe due to the version difference?(mine is R6 GH1.0.0007) so, I don’t want to modify your definition.
Anyway in my case, if you want to use 2 attractors per every tri-panel, it’s a matter of ordinary data tree problem.
thanks for the replay. I don’t know why this happen. It actually happen also to me sometimes. I thought the problem is in UV mapping, if some faces behave different from others simply adding ‘adjust face’ so all faces have the same normal vector otherwise is just that u&v are inverted.