I’m modeling a 2D river-like path of leaves. These leaves will eventual be used to cut inlays for a wooden table. I would like to modify the vectors in such a way that they look like they have natural variation. Differences in size and shape would be great. I have also thought about turning them into surfaces, slightly rotating them, and then making them 2D again. I am open to doing this work by hand, but I would love to save some time if there is a good automated approach.
Does anyone have experience with creating such variations? Is Rhino the right tool for the job? Would grasshopper be useful in this case?