I get stuck in the moment when it says to extend helix. It just won´t work. Cannot grab the end point and move them freely as shown.
Is there another better explanation, maybe even using the german version which I am trying to use?
Got one step further, then I get stuck once I try to round edges between those two united objects,
5 Minutes ago I figured it, I believe almost completely. Took me almost the whole day of trial and error.
Once I will have figured it all out what I need, I maybe 90 years old if I make it
Cannot selct or see an option for selecting and getting info. Just shows these. Weird enough further down there is nothing marked while the construction is the same.
Hi @Walter_Born
The low pitch of your thread has the fillet overlapping itself all over the place. You need to either change the pitch, leaving enough room for the fillet from thread to cylinder, or you need to fillet/blend the thread to itself, so to speak, in the internal area. Post a 3dm file if you need something more tangible, in terms of help.
-Jakob
Hi @Walter_Born
Here’s how I would approach it. Trim the fillet in between the threads out, leaving room the a transition piece (made with Patch in the end) and use BlendSrf to create the surface between the threads. test ü_JN.3dm (1.0 MB)
In Rhino WIP, you can fillet, trim and join in one operation, and once that is done, you can extract the outer two cylinder parts to make two remaining fillets with smaller radius, e.g:
Thanks for all the solution approaches so far. I will have to dedicate some more time I guess on that topic and try to translate all your help into german language and find the right comands in Rhino/german as well.