You need to graft the input meshes and uncheck the Flatten input option in the Entwine component.
After the output of the solver you can use a Split Tree component to retrieve just the meshes in which are all in the paths {2;*}.
The meshes are output as individual branches but still sticking together since the solver uses a tolerance for anchor points. One thing you can do to circumvent this tolerance problem is move all of the initial meshes a tiny bit away from their original location and in the end move them back. The distance needs to be larger than the tolerance set in the solver.
Sorry I didn’t have the time to watch your entire video.
curtain panels question.gh (68.2 KB)