Creating Random Polygons from Pop2D

Hi Guys,
as the title already says I would to create random Polygons based on random Points. However the points are in wrong order (of course) and also sort them by euclidean coordinat system doesn´t make any sense. Can anyone help me out?


Yellow shows the outline I want, so the objective is to maximize the area of the polygon.

Make Delaunay mesh, extract naked edges, join.
If you want to have all the points to “be used” in the final curve, you have to explain which logic should be used to do to.

1 Like

@maje90 Thanks Riccardo, that worked out perfectly! I did a small change, instead of nake Edges I took MEsh Edges since I get the outline directly.