Creating Mesh out of Curves


I have these curves that are generated through some recursive operations and would like to create solid volumes out of them. I have been trying voxels and then WB subdivisions yet it still looks quite low res.

Is there a better way of either using voxels or using something else at all to achieve a better result?

Thank you,

Levent (12.2 KB)

You didn’t internalise your referenced curve geometries…
Anyway, have a try Cocoon plugin…


Thanks for your reply and sorry for missing the rhino file. Here it is:


OK, then… this may not what you are expecting… anyway you can play with this plugin to get the results you want. (51.8 KB)

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Or, you can use “Brep Charge”… (888.2 KB)

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