I have these curves that are generated through some recursive operations and would like to create solid volumes out of them. I have been trying voxels and then WB subdivisions yet it still looks quite low res.
Is there a better way of either using voxels or using something else at all to achieve a better result?
ApertureSample.gh (12.2 KB)
You didn’t internalise your referenced curve geometries…
Anyway, have a try Cocoon plugin…
Thanks for your reply and sorry for missing the rhino file. Here it is:
OK, then… this may not what you are expecting… anyway you can play with this plugin to get the results you want.ApertureSample_Cocoon_re.gh
Or, you can use “Brep Charge”…ApertureSample_Cocoon_reV2.gh