Creating mesh from polysurface with planar faces

If I have a polysurface consisting of planar surfaces what is the easiest way to convert it to a mesh so that face polysurface is converted to a tri, quad or ngon depending on the number of edges of the surface?

I couldn’t figure out a way to do this in Rhino so tried in grasshopper with weaver bird’s mesh from polyline but that component is buggy.

Any elegant way to do this in rhino or grasshopper?

Thanks,
Numan

Hi Numan - if you mesh (Mesh command) with the detailed option ‘Simple planes’ then AddNGonsToMesh I think you’ll get what you are after.

-Pascal

Perfect. Thank you!

Does grasshopper have an equivalent command to AddNGonsToMesh?

Hi Numan - if it is there, I do not see it yet.

@numan - see if the python component in this gh helps at all.

nGonFromMesh.gh (7.6 KB)

-Pascal

Sad :frowning: Thanks Pascal :slight_smile: