If I have a polysurface consisting of planar surfaces what is the easiest way to convert it to a mesh so that face polysurface is converted to a tri, quad or ngon depending on the number of edges of the surface?
I couldn’t figure out a way to do this in Rhino so tried in grasshopper with weaver bird’s mesh from polyline but that component is buggy.
Any elegant way to do this in rhino or grasshopper?