I am trying to create a void using the extruded triangle onto the planar surface. I don’t know how I should go about that.
What means void? You MAY mean that you want to get a BrepFace (with one Inner hole - or several [general case]) using the Brep as “cutter”? (the classic way is the BrepFace.Split RC Method using the Ccx Crvs [Surf as Brep VS “cutter” as Brep]).
Like:
That said a BrepFace (the Cyan above) is … er … hmm … a Surface with Trim(s): i.e. an Outer Loop as Crv and one or several Inner Loops as Crvs. Cyan shown has 1 Inner Loop .
Well … you said that you are willing to walk the walk (long and hilly).
So get a small challenge for you: what’s wrong? How to fix things? How to deal with the general case? (any non planar Face VS any cutters [that may or may not “intesect”]).
BrepFace_Split_WithCutters_EntryLevel_V1.gh (144.4 KB)
Thank you. How should I go about learning computational design as far as the terminology and methodology?
Er … hmm … that’s 100% incomplete (see case 2). In fact I’ve flirted with the idea to write the proper code … but then I said to myself: that’s a good Interview case (these provide some “basic” guidelines and then the applicant/candidate … blah, blah).
On the other thing: Methodology: you are talking to the wrong person: I do whatever suits my goals/needs solely via code (and that part requires several years - so be prepared to pay a heavy price). Terminilogy: read books (computer off) then read’m again. And then … you’ll realise that there’s no reason to turn the computer on.