Good morning, how can i create a terrain like in the picture? i tried patch command i couldn’t get any closer to that.
Thank you.
Good morning, how can i create a terrain like in the picture? i tried patch command i couldn’t get any closer to that.
Thank you.
Hi, what kind of input do u have for this terrain? Or u want just model it by hand?
Hi,
I don’t have any input i just want to create it a random terrain like in cinema 4D
thank you
create surface -> apply displacement -> create noise texture -> tweek to taste -> play with custom render mesh settings
But… have in mind that Rhino isn’t DCC oriented program so achieving nice results with such things need much more fiddling.
i guess vector displacement is what you are aiming for, i believe it is not supported by rhino because it requires rgb values to create overhanging geometry. standard mesh based 3d packed should have that. creating such a surface in rhino would imply a lot of handwork. or if you would settle with a non overhanging texture you can use displacement or heightfield with a heightmap.
whats that?
why would rhino not be in this category?