Create Random fading Objects // Transform Points to Surfaces

Hey there! I would like to create a grid of randomly placed outfading objects. Ive tried it with Pop2D and it worked out fine but Im struggling to transform the points into the surfaces I want (small rectangles).

thank you in advance!

you can use Plane Surface on your points, it will create a planar surface oriented on XY_planes with origin on each of your point


You can create a surface from points using Delaunay command, then transform a tringulated mesh to a quad mesh using Quad command, and finally take the four vertex that makes a quad and turn it into a surface with four points.