Crash when trying to set UV-Tiling of texture to higher value (509)


I Just got over a reproducable crash issue.
I opened a new fresh file, draw a simple cube solid item.

Then I add a texture to it (material is set by object). I tried different JPG textures as map files.
When I try to change the U/V tiling factor (entering some other value), rhino crashes in the moment I press enter button or change to another field for further definition.


Thanks for the report. This will be fixed in the next WIP release.