Editing a vaElement based on a GH definition has become unstable. Creating the vaElement with GH works fine, but Editing it crashes Rhino (fast exit).
Also, loading a scene with a newly created vaElement with GH can cause Rhino to hang.
It does not matter which GH script.
Looks like a regression. I didn’t try for some time, but it was ok like a month ago.
Thanks for looking into this!