Couple of vector and region questions

VectorPolar ? A single component to construct a vector at a given angle, the same as the PointPolar component, but outputs a vector - right now if I want that, I need to pass the output from PointPolar with d=1 through a vector parameter.

BoundaryRegion ? Getting the region bounded by intersecting coplanar lines or curves - basically CurveBoolean. In my simple case I have 3 intersecting lines so I was able to just get the intersection points and make a new polyline. But I was looking for a more general solution.

Let me know if I missed the obvious…

until a dedicated component eventually will be released, Unitizing the Vector instead of d=1 might save a couple of clicks :slight_smile:

and for the BoundaryRegion I also miss that a lot, for the general case of several lines/curves I use something like this, I’m also really hoping for dedicated components

Region_Boundary.gh (10.9 KB)

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The Heteroptera plugin has a Geometric Region component if you don’t mind using a plugin.

d=1 automatically if you don’t connect anything to the input… :smile:

I don’t mind, I figured there would be some kind of plug-in to do this, but I was just wanting this kind of thing to be native… Maybe GH2.

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I agree, this operation should be among native components.

ohh yes :slight_smile: I thought you were actually generating Polar Points for a purpose, and just wanted to get their lenght=1 vector :+1:

about the boundary region, if you’re happy to use plugins Fennec also has a Region component with a boolean where you can combine all the regions together: