I’ve tried so hard to create a smooth surface of this model. The overall shape is almost perfect now, unfortunately there are two indent lines crossing the surface (that I’ve shown in the video). I’ve tried to bend the inner wire frames to decrease this defects but it also would distort the entire form of the model.
Perfect in the sense of shape, meaning that I just want to eliminate the indent lines (defects) out of the surface but still keep its overall existing curvature shape.
The form needs to closely conform to the edge curves as much as possible.
Interior curves just guide the shape of the model and can be slightly distorted from the original (but still looks smooth).
There are multiple ways to approach this surface. The choice depends in part on the details of the requirements for the surface.
One approach is to Rebuild with fewer points in each direction, perhaps 10 x 10. Check deviation of the rebuilt surface edges from the input curves using CrvDeviation. Experiment to find the minimum number of control points in each direction with acceptable deviation from the edge curves. Then you can move interior control points to adjust the shape of the surface as desired. You could also use Patch with the interior curves as the source of points, the rebuilt surface as a starting surface and maintain edges.
Another approach is to create a set of edge curves with sharp corners, create a surface from those edge curves using EdgeSrf. Then use that surface as a starting surface in Patch with maintain edges.
On your existing surface, you may try “Rebuild surface UV” and choose “Direction=V”, “Point count=20” and “Type=Uniform”. This will make the surface slightly smoother, but will also move the edges away from the input curves around the border.