This is an old bug - predates Rhino 7 I think. A papercut, really:
When I use the COPY command and select YES for all three options (FromLastPoint=Yes UseLastDistance=Yes UseLastDirection=Yes), Rhino seems ‘slow’ - there’s a weird pause/delay between when an item appears on the screen and when I can click to place the next item. This makes it really slow to make a bunch of copies.
There is no delay when I select only one or two of the three command-line options.
I’m also not seeing that here.
Does it happen when you start a new file from a factory-default template, create a simple rectangle, and make a bunch of copies of that?
Also, please run the Rhino SystemInfo command and copy-paste the result here.
-wim
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32Gb)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3060 (NVidia) Memory: 12GB, Driver date: 6-8-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 536.23
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-8-2023
Driver Version: 31.0.15.3623
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12 GB
Rhino plugins that do not ship with Rhino
C:\Users\phcre\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\SubstanceImporter\2.0.3\Substance.Win.rhp “SubstanceImporter” 2.0.3.0