Conversion from text to number does not work on GH for mac (duplicate ?)


(thomas) #1

This is (is it ?) a duplicate of Data conversion failed from text to number
However, it is not clear in my understanding if https://mcneel.myjetbrains.com/youtrack/issue/RH-37203 will solve this issue.

Sequence :

  • load “Penta.gh”, a grasshopper document for generating pentagram tiling

Problem :

  • the mac version does not succeed at conversion from text to Number

Penta.gh (79.2 KB)


Software information

Software versions
Rhinoceros version: 5.4 WIP (5E119w)
Rhinoceros path: /Applications/RhinoWIP.app
IronPython version: not installed
WIP expiration: 11 August 2017
Language: en-FR (MacOS default)
macOS version: Version 10.12.5 (Build 16F73)

Plug-ins
None

Third party kernel extensions
org.virtualbox.kext.VBoxDrv (5.0.16) 35F02C29-8027-3636-ACD2-6F171A50C1D8
org.virtualbox.kext.VBoxUSB (5.0.16) BD2570CD-7993-3635-BE1E-FAB977FFBD5C
org.virtualbox.kext.VBoxNetFlt (5.0.16) 2C1775A7-B7A3-32A2-9E8B-951C1B499870
org.virtualbox.kext.VBoxNetAdp (5.0.16) B108642D-2C95-3CB4-8D0B-01F867E60FBF

Hardware information

Computer hardware
Hardware model: MacBookPro9,1
Processor: Intel Core i7-3615QM CPU @ 2.30GHz
Memory: 4 GB
Architecture: Intel 64 bit

Video hardware
Graphics: NVIDIA GeForce GT 650M 512 MB
Memory: 512 MB
Screen size: 1440 x 900
Displays: Color LCD (111dpi 1x)

USB devices
Apple Inc.: FaceTime HD Camera (Built-in)
Apple Inc.: Apple Internal Keyboard / Trackpad
Apple Computer, Inc.: IR Receiver
Apple Inc.: Bluetooth USB Host Controller
Logitech: USB Receiver

Bluetooth devices
None

OpenGL information

OpenGL software
OpenGL version: 2.1 NVIDIA-10.17.5 355.10.05.45f01
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384

Implementation settings
Use texture compression: No

Appearance settings
Antialiasing: 4x
Mip map filtering: None
Anisotropic filtering: None


Flow component in Mac Grasshopper missing Rigid input
#2

a workaround to get that working on Mac:

• right-click on the Angles panel
• choose Edit Notes
• click inside the panel to get a cursor
• cmmd-A (select all)
• cmmd-X (cut)
• cmmd-V (paste)
• press the OK button to end editing

it should work now.
that said, it’s now going to be wonky on a Windows install so if switching the .gh between versions, you’ll have to edit out an empty parameter which has been added during the Mac ‘fix’.


(thomas) #3

The workaround works around. uncanny ! thks.