I am trying to generate a diamond grid on a surface. In which each diamond is made by a frame, and I want this frame to be wide or narrow depending on how close it is to attractor curves, I followed a similar tutorial but I am not able to generate the effect. What would be the most effective way to replicate this? I attach a definition
@etor
two very simple corrections:
The min value input B is too low, this results in all the values being 5 and the remap then has no range to work with. If you set the B input to be between 147 and 533 (output of closest), you will get a remapped value.
You then want to take the remapped value and feed it into the scaling.
Thank you so much it is much closer to what I need, but at the moment all the frame is scaling. Is there a way to keep the edges of the frame in the same place touching each other and only the interior frame scaling?
Hi Etor, the interior of the frame is scaled by the weaverbird picture frame component so you would want to use the remapped values there rather than with the scale component.
I plugged it directly but im not getting the effect. i feel like i need to change some value but not sure what! I attach the updateexample2.gh (53.8 KB)
you want to change the size of the domain in the target of the remapper.
if you don’t get the results you want, you may also have to graft the input of mesh and distance of the picture frame input.