Is it possible to not change selection under cursor when click right button
This the only program i know with this behaviour and i would prefer maintain preselected objects for context menu actions
Try right clicking in an empty space, not over any geometry. Does that work for you?
in a shaded zoomed window i would need to find an empty are to click and return to the previous position area, which can become tedious after a few hours
In a shaded view, you should be able to right click on an object that is already selected without losing the selection. It will lose the selection, if there is other geometry in that location you right click.
What are you using the context menu for? Maybe it’s easier to use the command line or an alias for the same purpose.
Yeah, I see that as well sometimes- I grumbled about it once, I’ll see if I can find that conversation… the upshot was obviously ‘no change’…
@Javier_Gray Edit: in V6 this does work a lot better - I retract my ‘no change’ above. RMB still can select, which seems maybe questionable to me (am I right that you’d prefer RMB simply not to be able to select at all?) BUT, right click and hold greatly prefers keeping the current selection if the mouse is on or quite near a currently selected object.
-Pascal
I have added some usual transform commands:
move ,rotate ,scale ,mirror , show, unlock etc
if there are stacked objects the selection changes (for now im locking objects but those operations are distracting)
I know it is a workaround and doesn’t fix the issue, but I’d highly suggest trying out using aliases for your most commonly used commands like this. Short aliases, especially those that can be typed with only the left hand, if the mouse is in your right hand, can really speed up workflow. R for rotate, S for scale, for example, followed by the spacebar to execute them.
Again, not a solution, but could be worth a try for you.
@Javier_Gray , @gregb – Javier, gregb, in V6, right click and hold will not change the selection if there is an existing selection, no matter where the click is.
Thanks,
Pascal