Yes, I assumed it is tough without the OSC input system to debug. However, the chain of events up to the Content Cache is functioning and in order in every way I can determine. The geometry used to build the Subtractor Element is in previous gh file and attached images as a sphere, just to simplify things. The same issue happened regardless on geometry type.
The Query Model Objects is not being “triggered” to update. If I click on the node inputs, or toggle the check for Hidden, it then updates correctly.
I did a workaround to toggle between a point and a brep as my inputs into Content Cache, getting around the purge issue, using only pushes, this was working.
In today’s related case, I am pushing geometry successfully into the Content Cache, it shows in the output result correctly, but over at the Query Model Object, it remains an empty result. Yet if I put in a debug Geometry node, the element is there and the geometry previews. “New Cache Result” panel is empty. (The Python node “Scoop Send OSC” sends a 1.0 message to a dashboard if the brep geometry is created and not a point or null.) Restarts do not solve this, there are 15 Query Model Object nodes in the sketch.
Here is the system info requested:
system info
Rhino 9 SR0 2025-7-1 (Rhino WIP, 9.0.25182.12305, Git hash:master @ 155a98b900cf48b90ae8255b9420c4f28e1b7ac7)
License type: Commercial, build 2025-07-01
License details: Cloud Zoo
Expires on: 2025-08-15
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 128GB)
.NET 9.0.1
Computer platform: DESKTOP
Standard graphics configuration using OpenGL
Primary display: NVIDIA GeForce RTX 3090 (NVidia) Memory: 24GB, Driver date: 6-12-2025 (M-D-Y). OpenGL(4.6.0 NVIDIA 576.80)
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: Off
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 3.3
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-12-2025
Driver Version: 32.0.15.7680
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 24 GB
Rhino plugins that do not ship with Rhino
D:\Program Files\Rhino 9 WIP\Plug-ins\ConstraintsUI.rhp “Constraints UI” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\X-NurbsDemo\XNurbsRhino8.rhp “XNurbs”
D:\Program Files\Rhino 9 WIP\Plug-ins\UpdatesAndStatistics\UpdatesAndStatistics.rhp “UpdatesAndStatistics” 9.0.25182.12305
C:\Program Files\Bongo 2.0 (64-bit)\Rhino6\Bongo.20.rhp “Bongo 2.0”
Rhino plugins that ship with Rhino
D:\Program Files\Rhino 9 WIP\Plug-ins\Commands.rhp “Commands” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\rdk.rhp “Renderer Development Kit”
D:\Program Files\Rhino 9 WIP\Plug-ins\AnimationTools.rhp “AnimationTools”
D:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\NamedSnapshots.rhp “Snapshots”
D:\Program Files\Rhino 9 WIP\Plug-ins\ShrinkWrap.rhp “ShrinkWrap” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\MeshCommands.rhp “MeshCommands” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\RhinoCycles.rhp “RhinoCycles” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\RhinoCode\RhinoCodePlugin.rhp “RhinoCodePlugin” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 9.0.25182.12305
D:\Program Files\Rhino 9 WIP\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
D:\Program Files\Rhino 9 WIP\Plug-ins\Displacement.rhp “Displacement”
D:\Program Files\Rhino 9 WIP\Plug-ins\SectionTools.rhp “SectionTools”