I can get the desired color gradient of this mesh toposurface to work in grasshopper preview, but when I try to bake, it doesn’t quite work - either crashes or creates a 2GB file. I think it’s baking the mesh for every list item of a color parameter, creating approx 60,000 meshes.
When I try to connect the facets into my color assigning nodes, it also causes a crash. How do I take the list of all mesh facets and assign each one a color to bake into a single mesh toposurface?
Thanks