Closing open non Planar Polysurface

open Polysurface.3dm (121.6 KB)

Hi everyone,
In a previous post, I was shown how to create this shape using BlendCrv and Patch. However, I’m having trouble turning it into a solid because there are a lot of naked edges, and it seems almost impossible to close all of them.
Can someone help me out?

Previous post: Joinery Problem

I haven’t looked at the file but if it’s still two patches you could try lofting the two boundaries

Yes, that is how I got the open polysurface

And when I try to Loft the surface boundary edges of the patches, it also doesn’t work

What settings did you use in the loft options?

You can use Patch to achieve it, but you need to add some guide lines. Fyi,

I can’t select the solid option

I followed the same steps but when I make a ‘boolean union’ it fails

FYI,

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wow, that’s amazing! Thank you very much!! I did find an easier way by increasing the tolerance and then you can join them to a closed polysurface and then you reduce the tolerance back. :sweat_smile:

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