Hi everyone,
In a previous post, I was shown how to create this shape using BlendCrv and Patch. However, I’m having trouble turning it into a solid because there are a lot of naked edges, and it seems almost impossible to close all of them.
Can someone help me out?
wow, that’s amazing! Thank you very much!! I did find an easier way by increasing the tolerance and then you can join them to a closed polysurface and then you reduce the tolerance back.