the camera is on the clipped side of the plane navigation is slower
and “advanced GPU lighting” is turned OFF.
pretty strange as usually not using Advanced GPU gives me better speed on complex models, but as soon as a clipping plane is involved rotating the view is very sluggish… lagging behind the mouse cursor. a bit disturbing, because one needs to adopt display modes.
using latest rhino 5 sr and nvidia 361.43 on titan X
I’m not seeing this here with a few models I’ve tried. Same driver and a Titan black. Any chance you can upload a model to www.rhino3d.com/upload ? It’ll go to tech@mcneel.com by default which is fine, just say for Brian J and reference this forum thread.
The default Shaded mode is what I was using too which has adv GPU disabled. At a guess, this might have to do with the specific geometry or other display mode settings. Thanks for reporting.
I just uploaded a small file which already shows the problem, at least here on my machine.
To correct my last post a little, viewport rotation is in fact almost fluent if I look along the plane (so that it is hardly visible); once the cam gets more view of the clipping plane it gets a lot slower.
all only if advanced gpu lighting is turned off.
I know it is your policy anyway but please treat the file confidential .