So I have a pattern of circles on a 3d surface and I would like the radii of the circles to vary according to where in the surface they are. For that I have built an attractor point and I measure the distance from each center to this attractor point. It works fine, but, I would like zone ‘A’ to have bigger radii than ‘zone B’ and ‘zone C’ to graually fade away. I can get a fade from B to C but struggle to make circles grow in between in zone A (hope this makes sense, please check picture). I thought I could manage with a graph mapper but it is not quite there.
Any ideas will be appreciated,
800F V11-2_for review.gh (56.8 KB)