I think it’s better. BoundingBox location sometimes it’s out of view.
I still think that scaling needs work in some areas:
I still cannot do anything more that 1D scale. I want at least be able to do 2D scaling, even 3D if you guys find a good way for it.
if I double-click the scale handle I can enter a numeric input. That input seems to be scale factor, for example ‘3’ will scale up my object along that axis 3X longer. But I want to input 3mm or 3" so it will scale whatever X factor until it reaches my target desired dimension. That’s the most common use of the scale tool for me, and I would want that also in the gumball.
I will also want to input ‘+3’ so the new scale will be whatever size is now plus 3 mome units. Because I want to make my part 3mm wider, just like I do in BoxEdit.