Hi,
trying to understand the basic concepts of ChangeQueue I realized that if you have one instance already created and then copy it once, the ON_SimpleArray<const MeshInstance*>& addedOrChanged
has size of 2.
The first rdkInstanceID
is the already existing one and the second is the new/copied one.
Is this correct? Shouldn’t it be size 1, just the copied instance?
Thanks!
any suggestion on this?
@andy, @nathanletwory - is this something you can help with?
I will log a bug and look into this.
@fatecasino Could you give me exact steps for what you are doing?
OK - I think I see what you are doing. The deleted list has a single entry, so it looks like you get the right results…but it seems like it could be optimized.
BTW - I thought you might like this comment in the code when I wrote it about 2 years ago:
void CDocumentLogic::AddTopLevelObjectEntry(const CRhinoObject& obj)
{
//I’m not sure this is a good idea…
DeleteTopLevelObjectEntry(obj.ModelObjectId());
Fixed in 8.8
Thanks <3