Hi,
I am trying to gather the intersecting points with CCX and for some reason it keeps missing a certain area, even though, when I bake out the geometry the intersection via Rhino works.
See attached images. *
ccx intersect bug.gh (347.0 KB)
*
Hi,
I am trying to gather the intersecting points with CCX and for some reason it keeps missing a certain area, even though, when I bake out the geometry the intersection via Rhino works.
See attached images. *
ccx intersect bug.gh (347.0 KB)
*
if you flatten one of the inputs the missing points appear, so the data is all there, just organized in a way that does not work well:
in particular, Curves in B are not properly branched by their Z value:
so, please, edit and remove the word “Bug” from the title of this thread, as this is clearly not a bug
Sorry I didn’t realize that was the case. It just seemed unusual that it would be doing one thing and then another thing entirely when done manually, hence why I wrongly assumed it was “a bug”
I appreciate your guidance and detailed insight. thank you.
Looks like there was a good surface and intersection planes at some point in the process but things got all fouled up somehow. I reverse engineered the geometry by rebuilding the horizontal curves (purple group) to reduce the number of control points per curve from 149/268 to just 35. And reconstructed 19 intersecting planes (white group).
Don’t know your objective but clean geometry might help, eh?
yeah I found the culprit, I had a bad path remap up the chain away from where I internalized the data at the problem junction. cleaned up the data trees.
Hope I didn’t waste my time? Keep the geometry clean
Hope you noticed the PCX at the bottom right (white group)? Planes are in the yellow group.
yes, Geometry is clean as can be Just a compound surface tower thing I’m making, doing some metal printing, so the goal is to turn this into toolpaths.
Curve intersections are not as robust as plane/curve intersections IMHO.