To get a bit of a break and clear my head from matching surfaces, I decided to render something which I grew up with: some capture balls from Pokemon.
Render is of course done using bella. Not too much time spent on this, as the idea was to do something fun and relaxing, and only a slight retone in post-work. To age the white paint a little, I introduced a laquer-peel effect that seems to be alright. Volumetrics are entirely in the render, and the entire envrionment is immersed in a very slight haze.
To play with something interesting in the tone, I introduced an AgX colour profile directly via bella.