I’m inserting a number of sets of curves, extruding them based on an attractor curve, but now I need to split this list of Breps apart again to assign color by the set of original curves. I’ve tried just splitting this into 13 scripts, but the attractor curve height does not stay consistent which is a little strange. All thoughts appreciated!
In order for the Remap Numbers component to work correctly, you need to flatten the N input of the Bounds component. You could even flatten everything and unflatten the capped breps based on the entwined input tree…