Canvas speed

@Gijs, this topic is near and dear to my heart. The recent update to RH7 and I believe the SR RH6.30 bring some improvements to the situation (and the Canvas redraw speed counter works now!). Check out this thread for more info:

That being said, I don’t think the GH interface makes great use of the available computing power. The recent update has improved things a lot, but we still have some way to go. I really hope GH2 will change this situation, as it will be built using different technologies:

Hope this helps!

Cheers

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