This is strange… Is this a bug? Very simple solid
Shell Bug.3dm (371.0 KB)
Hi Hannes - the thing is open, even though it looks closed, and somehow hard to close up properly. Still poking…
I Exploded and untrimmed everything, extended a few surfaces to intersect and then CreateSolid
to make a whole new polysurface from bits. It is closed and shells correctly as far as I can see.
Shell Bug_PG.3dm (239.4 KB)
-Pascal
Thanks! Is there any idea of implementing a command like “Check Polysurface” in V6 to check open edges and stuff?
ShowEdges
& Check
& What
…
-Pascal
The quick-trick I use to see if a polysurface is closed is ‘Analyze → Mass properties → Volume.’
thanks a lot Dave! Will do so!
Properties panel show this information
@cyver [quote=“Cyver, post:8, topic:38183”]
Properties panel show this information
[/quote]
Awesome tip! I have no idea when they snuck this handy feature into the app. Being self-taught, it happens a lot! Thanks again.
SelClosedPolysrf
is another option for checking, if that has not been mentioned yet - also hey, SelOpenPolysrf
!
-Pascal