Can a block be tapered

I can not get a block to taper - is this possible or do I need to explode it first ?


You need to use BlockEdit and BlockManager with instances, assuming that by taper you mean you want to make a physical change to the geometry?

Thanks for the link, I can scale 2d and 3d which made me think I should be able to taper a block instance.


Nope. A block instance has an insertion point, a rotational transformation, and a 3D scale transformation, That’s it.
Each instance displays those transformations of the original object definitions stored in the Block.