I teach a basic CAD course to architectural students, and usually end the course with a small Bongo introduction. My usual method was to draw a circle for camera path and use this to create a fly-around a building structure. I would also make a short target path along the building. This worked fine with Bongo 1.0, but I just tried Bongo 2, and now the camera rotates (rolls) uncontrollably along the path. It also only moves a short distance along the path.
Can you please post/send me the model so that we can have a look at what’s going on?
Is there any solution for this? Can you constrain the camera / view z axis?
I’ve got a camera moving around a tilted oval path whilst targeted on a single point. It goes all the way around, but the view tilts to the side. This makes looping impossible as it doesn’t return to the same start view.
James,
Can you send me an example model please? So that we can have a look at what’s going on.
You can send it to: marika.almgren@mcneel.com
Any update regarding this - could you locate the problem in my file?
James,
Yes, and the problem has been fixed and the fix will be in the next Service Release of Bongo 2.0.
Marika:
What are the details on this and is there a work-around in the mean time?
-JB
JB,
The problem was caused by a bug, so now work around, the only fix is to download and install the next SR when it is released.
Any indication as to a time frame for the next service release?
As soon as it is ready. Hopefully this week.
Bongo 2.0 SR4 is now available from:
http://www.rhino3d.com/download/bongo/2.0/commercial
Please test to see if it works better for you now, if you find any problems let me know.