Good afternoon,
When pressing F3 or clicking “Details” in the box controlling the Cage, a list of the geometries contained within that controller opens.
“I would like to know if it is possible to add, remove, or replace the IDs of the geometries controlled by this cage.”
This might seem like a trivial question, but I have a specific workflow in mind: I want to revert a model to its original state—prior to executing the Cage Edit command—while also including certain geometries that need to be deformed along with the original model.
