HI Daniel , first of all thanks for your answer to this post
i never used rhino or GH box morphing and now i am getting unconsistant results.
i made a closed quad mesh to be used as a referemce box , i then copied it and randomly deformed the target box 1 by acting on contro, points but the result is this
this was just a quick test but i was expecting to get the hand remapped on new box and deformed according to new box. would you please tell me what i am doing wrong ?
can the control boxes be created as a quad mesh ?
thanks
2021116 deformable_hand.gh (424.1 KB)