Cage edit command that can adapt to any form automatically

HI Daniel , first of all thanks for your answer to this post

i never used rhino or GH box morphing and now i am getting unconsistant results.

i made a closed quad mesh to be used as a referemce box , i then copied it and randomly deformed the target box 1 by acting on contro, points but the result is this

this was just a quick test but i was expecting to get the hand remapped on new box and deformed according to new box. would you please tell me what i am doing wrong ?

can the control boxes be created as a quad mesh ?

thanks

2021116 deformable_hand.gh (424.1 KB)