CAD>Rhino>CAD roundtripping for lure design

I have been using Fusion360 for a couple of years to design fishing lures, but I am looking to add more “organic” features to my lures. For some I can use mesh programs because the output format will be a 3D printed model that I will then use to make a silicone mold from. However, for many I will need to bring back into Fusion to then create a mold that will be eventually get CNC’ed.

I think this workflow is fairly easy with Rhino using STEP files to and from Rhino, is that correct?

Is Rhino capable of producing organic features similar (not exactly) to mesh programs like ZBrush and Blender?

Is anyone using Rhino to create molds? If so, perhaps I could stop using Fusion360 altogether? I am not doing the actual machining so I just need to deliver STEP files to the machinist.

Thanks for any pointers!

You can do as much in Fusion360 as you want…or not use it at all, you can certainly make the molds in Rhino. To do ‘super-organic’ shapes in Rhino you can use subdivision surfaces, or displace meshes with texture maps for 3d printed molds.

The workflow people use when mixing Rhino with MCAD is to make the organic ‘base part’ in Rhino export that and add the mechanical features.

Awesome Jim Thanks for your response!