I want extrude a polygon (created by a list of Point3d) and then get back the list of Point3d / unextrude it.
is this the best way to extrude the polygon, here named “poly”:
doc.Objects.AddExtrusion(Extrusion.Create(poly.ToNurbsCurve(), height, true));
how I get back the Point3d data from the extrusion object?
I got this so far:
var obj = doc.Objects.MostRecentObject();
GeometryBase geom = obj.Geometry;
Extrusion extr = geom as Extrusion;
if (extr != null)
{
// here get back Point3d data out of extrusion
}
by the way, the polygon is closed and 2-dimensional
tnx for answers