Im currently having some issues while adjusting the materials on the shpediver’s viewer.
While i’m trying to adjust bump amplitude of a texture + Metalness/Roughness it looks like the interface starts performing calculations, and after a while I recieved this error.
Tried the same definition without the bump map and everything works just fine & smooth.
So the issue seems to be the Bump Amplitude.
Is there anything I can do from my side to fix this issue?