Hello, I am trying to do some render with some stair files and the program i use to actually build the stairs creates the stairs with meshes all over the place. I would like to know if it is possible to just have the texture lay nice and flat instead of following all the crazy mesh lines. Thank you
Look into the UVW Mapping widgets. By applying a planar projector, the map should go exactly where you want it to go.
Got it, awesome thank you